Jump to content
  • Advertisement
  • entries
  • comments
  • views

Mandatory Progress Update

Sign in to follow this  


Everyone likes physics, don't they? Yes, yes they do.


SHilbert and DukeAtreides076 have helped me all week trying to get rotational "friction" and "inertia" going on the spaceships in Novarunner. Now they actually feel like they have mass and influence, and faster ships definitely feel more nimble.

However, right now they don't really feel easy to pilot, so I'll have to be spending some time tightening that up.

I also bolted on some new backend (environment variables) as well as a prototypical console that works a hell of a lot better than Glow's did for debugging, modifying and interrogating the game-state.


Not much else going on right now. I have big assignments and just got finished a harsh bank of midterms. Tomorrow might reveal some nice new features, but it seems unlikely.

Holy hell. It's 2:30 am. The Australians can have it. I'm going to bed.
Sign in to follow this  


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!