Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

It begins

Sign in to follow this  


Edit: fuck it, I'm going to sleep. I'll work on beta tomorrow.

In other news, I got bored in class today and came up with a list of things I want to add to my code library, and hopefully integrate all together into some sort of engine:
Memory Manager
Reference-counted Smart Pointer
Scene Graph
Intelligent shader integration

I know that with a lot of these I'm reinventing the wheel, but its a learning exercise, so that's fine with me. Hopefully I can finish up what I need to do on my game soon-ish and get started on my memory manager. I plan to make a pretty simple slab-allocator, and evolve it from there.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!