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It begins

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Driv3MeFar

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Edit: fuck it, I'm going to sleep. I'll work on beta tomorrow.


In other news, I got bored in class today and came up with a list of things I want to add to my code library, and hopefully integrate all together into some sort of engine:
Memory Manager
Reference-counted Smart Pointer
Scene Graph
Intelligent shader integration

I know that with a lot of these I'm reinventing the wheel, but its a learning exercise, so that's fine with me. Hopefully I can finish up what I need to do on my game soon-ish and get started on my memory manager. I plan to make a pretty simple slab-allocator, and evolve it from there.
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