Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


Daily Puzzle Number Ten (AKA Double Twelve) should go live tomorrow. As always, the last ten percent takes up half of the time. And given that I have a dozen little icons and menus and tables and playback applets and other things that need to be built, putting up a new daily puzzle is no longer a trivial process.

Double Twelve is definitely one of the easier games. It's pretty leisurely paced and is fairly easy to beat. Some folks don't wanna have their brains bent at 8:00 in the morning while they're sipping their coffee, so this should fit the bill.

Biggest new addition is a guest-account. The game-login screen will now have an button that'll let you play as a guest, which should make things a little nicer for folks who wanna try out the puzzles. Guests won't have their scores recorded and will get a different puzzle from the registered players (so you can't use the guest login to cheat), but it's otherwise the same.

So give it a try and let me know if it's all working. If the guest-login thing works, I'll retrofit it into all of the other puzzles.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!