Anyway I spent the rest of the day working on the first level, well actually it'll probably be the second level, but the first to be done.
It's not done yet, there's still a few areas left to do.
Also there seem to be a ton of texture alignment issues in the game(these are not present in DoomBuilder). Damn Doom format.
That aside, things are looking very nice. I'm interested in hearing more about your plans from a design point-of-view rather than the technical points that you mainly post on. What's the storyline? What will the game play like? Will there be nifty scripted events? What neat features will make Escalation stand out? What is your favourite colour?