This scene is actually direct out of the first demo. Note how there's nearly nothing in it; this is just the way the first demo will be: very spartan. We intentionally kept the number of models low to reduce the time required to push the demo out. In the proof-of-concept (2nd) demo, the city of Nahelam will populate this area and the area behind the camera. The number of models required will massively increase, as will the number of NPCs and static objects.
James and Danny continue work on the engine and some shaders to achieve the look of these pieces. The outlook is good, and it'll be exciting to see what we come up with. Stay tuned!
For further updates, visit the Fountaindale website.
Your website is really polished as well. Everything looks good, best of luck getting the demo ready...I can't wait to see some in-game screens based off the concept work.
- Danny