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Gearo Prototype Video

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shadowcomplex

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So spring has finally re-emerged here, ahhh.

Fireheart: Added some additional collision types to the old "box v box" collision. Now we have box/circle/line collisions, which has helped make the levels feel a bit more organic. Specifically, now we can have proper collision for diagonal edges and the such.

Gearo: Finished the basic ground layering system, adding in scriptable actors (no animation yet though), and spawn points. Below is a very brief video (< 1MB) showing off the prototype as we have it. No collision/animation/interaction really, but it is proof of concept. Comments appreciated.

Simple Movement Video:


You will need the XVid codec to see the action (or lack thereof).

Much more to come in the coming days...
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