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Preparation of the fmx/07

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Emmanuel Deloget

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As you may have noticed, since I posted many times on the subject, I will attend the fmx/07 in Stuttgart in a few days.

So I'm preparing it, and I must admit that it's not that easy. Even if I consider that I will be able to organize my time as I want (but that mean that I won't have much time to discuss with the cool people out there), I have still some problems to choose what would be the best talks to attend. Let's take an exemple: on friday, at 12:00AM, there are 3 game development related talks in competition:

* Intelligent believable characters, by Henry LaBounta of EA
* Professions in games, by Matthew Jeffreys of EA
* Flash on alternate devices (I'm pretty sure that John Hattan would want me to attend this one), by Peter Elst. This one is particular since it deals with consoles as well, and most notably the Wii (yeah, John, have you ever though about pushing your games on the Wii?)

In addition to these talks, there is also an NVidia workshop.

So you see, choosing between all will NOT be easy - and that's why I need your help. Here is your mission:

Give a look to the conference schedule, and tell me what you'd like me to attend.

I'm not sure I will be able to do it, but if you are really interested in something in particular, I'll do my best to cover it.

BTW, there is no way for me to miss the NVidia opening reception or the EA closing party. Really.
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I must admit that giving it a quick scan last time you talked about it, it didn't seem all that interesting. Look closer, there are LOTS of really good presentations!

things that sound interesting to me:

tues:
'Creating Tools for Conviviality'

wed:
'How to Make it Real Used Technology' - Crytek FTW
'New Methods for Face Scanning & Rendering'
'The Illusion of Life - Revisited' - Perlin is probably the person I'd most like to hear talk.
'Procedural Creation of Content' OR '2D/3D NPR Creation' (I'd probably go for the procedural content one)
'Collada Automation Digital Asset Schema'


I'll look at thursday and friday later if I get chance.

Sounds like you'll have a great time, Emmanuel. [smile]

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Looks like everyone is thinking like you. But would you believe that I would want to attend an event which was not interesting?

About the Perlin talk, I will not miss it, even if I die. There is also a couple of workshop I'd like to attend - XNA and DirectX 10 workshop comes to mind. But for everything else, I'll take your desire into consideration!

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Original post by Emmanuel Deloget
About the Perlin talk, I will not miss it, even if I die.

That blows my plan of murdering you and stealing your ticket then!

Seriously, fmx looks to have more interesting stuff than gdc this year.

thursday:
Believable Character: Emotions & Memories
Intermediary Bodies and Virtual Worlds - sounds very interesting but not game related

friday:
Cinematic Game Design
Intelligent Believable Characters
Lionhead Animation

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Original post by mrbastard
Quote:
Original post by Emmanuel Deloget
About the Perlin talk, I will not miss it, even if I die.

That blows my plan of murdering you and stealing your ticket then!

I believe that's a good thing, at least for me [smile]

There is a lot of thing that are not game related yet. But remember that (for example) shaders were used in movies long before we used them in games. So I will try to attend some sessions that are not really game oriented but that can be of interest as well.

And I'll have to write something about them.

Oh. I just realized.

That mean that I will have to write loads of stuff!

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