sprite->CreateAnimation("name", startFrame, endFrame);
And play it like this
sprite->PlayAnimation("name", speed);
simple stuff.
Also I got text input working which means you can type stuff and display it to the screen, ala screenshots + video.
The videos here(avi ~6mb)
So I just want to tie up some loose ends in the animation code and then its of to the land of sound.
A project
I was thinking of a game to try out the engine and thought I might have a go at making a breakout clone because its simple easy and single player. (unlike pong (unless you want to code AI, which I dont))
I also thought of a cool idea for a game when i playing around with my demo code so I'll see what comes of that.