This is surprisingly hard -- I want to have some 'unique' ships which you'll only see very rarely, and for the rest of them a generic probability 'slope'. There's probably some kind of economic and political constraints on which ships show up where, but I'm ignoring those for now, and probably for the rest of the project's lifetime. Yes, we're in feature cull mode here. [crying]
I've changed the HUD around a teensy bit; I found a new font I liked more than my current HUD font.
Expect more as I get settled into my new job and stop playing Crackdown so goddamned much. That game is addictive in a way that I cannot quantify.