Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


So, it only took me 3 hours, but I got my effect to work. Would have been easier if I didn't have to convert my whole system to use shaders and if I had more experience with shaders.


It doesn't animate to that and it does stop there. To be honest though, it doesn't look as cool as I thought it was going to and it requires shader 2.0 so I can't really keep it. Maybe I'll figure something else out. The time wasn't wasted though because I got some shader practice and I have radial blur code I could use in the future.

Now, on to per-pixel lightning and shadows.

You may notice that I went back to one of the old hud designs. I felt that the one I had was really bulky and intrusive. What do you guys think?

Here's an image for reference:

Also, I got rid of the roundness of the rest of the GUI. I prefer the original design I had, so I went with it (slashed corners and rectangular buttons.)

Yea, I get to redesign a good chunk of my system. I went to switch objects over to shader rendering and my framerate dropped over 100.

Ok, I got my whole system converted to use shaders (if supplied.) It's still not as fast as it should be because I could only get it to work by hacking it together, but it still runs decently. If I need to, I'll completely rewrite it because no matter what, I'm getting this lighting in. I might leave shadows as they are though (part of the image.) We'll see.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!