Jump to content
  • Advertisement
  • entries
  • comments
  • views


Sign in to follow this  


So I was bitten by the bug to work on Stick Soldiers 3 more, so I put Novarunner aside for the weekend and banged out some animated sprite support, like I've been promising the guys for months.
It's hard to see, but yeah, it's animating at a variable rate. Shiny.

It's given me practice with sprite-sheet support, which might make it into PI.

Speaking of PI, I'm thinking of adding Vista game explorer functionality (so you can check parental ratings and get that Games for Windows certification for your PI game). This isn't really important to me, so it's way in the back of my list of things to do. Is this important enough to anyone else that I should put aside rejigging the sprite and VBO systems for it?
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!