Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

More Coding...

Sign in to follow this  


Well I got started this morning like I usually do on the weekends which is 5am. As I was going through my normal wake up ritual as I prepared for a morning of coding. I watched a clip that was too funny.

Gaming Nerds will find this funny [lol]...
" >Funny Gamer Clip

Anyway, so far so good, I finally have sound implemented and I tweaked the collision dectection code so it works much better now. Actually, to test it better I added twice as many sprites to make sure that collisions would take place instantly.

What's left on the list for now is basically the handling of input devices (gamepads), networking and some parallax scrolling functions for backgrounds. Once I get these things in place I'll look into possibly adding a little particle engine as well. That should be fun to code too.

Hopefully by next week sometime I will have a good enough foundation that will allow me to do more than just tech demo's. The fire in my art is slowly returning so this is good timing.

One thing that I've learned over the years is that it's way too easy to get caught up developing an engine with "Feature overkill". Just create only what your game needs and add upgrades to the engine when the situation calls for it.

I'm trying to code only what I'm actually going to use for the game. Dont get me wrong, learning new techniques and technologies are great if all you want to do is make tech demos.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!