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The moon

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Twisol

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I guess the Portuguese actually don't see the same moon as the rest of us. Seems they just see a big ball of code in the sky.

Ahem. <_< I bought a book on Lua - Beginning Lua Programming, by Kurt Jung and Aaron Brown - and it's pretty good. I really like how closures/upvalues work, especially how functions are just another data type. I'm just getting very confused around some environment stuffs - setfenv and getfenv - and a little bit on what exactly loadstring returns. It's really cool how easily you can do things regex-like with string.gsub and string.match, though.

And for those people who actually comment here, I might just try SDL after I get a handle on the Lua basics. I kind of want to work on a simple text game before I go into graphics.
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Quote:
Original post by linkofazeroth
I guess the Portuguese actually don't see the same moon as the rest of us. Seems they just see a big ball of code in the sky.

Ahem. <_< I bought a book on Lua - Beginning Lua Programming, by Kurt Jung and Aaron Brown - and it's pretty good. I really like how closures/upvalues work, especially how functions are just another data type. I'm just getting very confused around some environment stuffs - setfenv and getfenv - and a little bit on what exactly loadstring returns. It's really cool how easily you can do things regex-like with string.gsub and string.match, though.

And for those people who actually comment here, I might just try SDL after I get a handle on the Lua basics. I kind of want to work on a simple text game before I go into graphics.


You've totally lost me with everything you just said about Lua. I didn't even know about all that lol.

I think it'd be a great idea to make a simple text game using lua before getting into graphics. And SDL is a good choice. Tell me when you start learning it; I'll probably try learning it along side of you.

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