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More Mouse Shizzle

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Ok, well, I've been working on the game for the majority of the day. I got some concept art done and I pretty much decided on a graphical style that I can do myself, but I was quick to discover that vector art is a little hard if you've never done it before.

I've been working on mouse input for a while too and whilst the initial concept of working with a mouse is pretty simple I'm quickly realizing that there is a little more too writing your own handling routines then I initially planned for. In short I think the task list I wrote for this weekend is going to turn into one for the month. Which is fine. It's good to be coding again though and working on things. I'm about at the point to call it a day as far as working on the game goes. More tomorrow.
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