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The Time is Almost Upon Us

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...he says as he eagerly awaits the announcement of 4e6.

I have spent the past couple of months working my tail off. No time for extracurricular programming. Last week I dove into Actionscript 3, and this week I have most of a web service enabled, SOAP-using, kiosk-based, XML-driven application built. If the project doesn't crash and burn in the next two weeks, it should be out in the world by the end of the month.

Coincidentally, that seems to be roughly when 4e6 will begin. Superpig has said things are running a little late this year, so the deadline for completion may be extended into the Christmas holidays. Fine with me. I just want to start making a game again.

And maybe get a little farther than I did last year. 4e5 was, for me, completely derailed by (a) a new girlfriend, (b) a new job, and (c) a dead computer. I had a lot of notes, and quite a few disconnected class files, but nothing even remotely resembling a playable demo, or even a start screen. Perhaps this year I will be a little more disciplined with my time.

In the meantime, I will use this forum to post game ideas, in the hopes that I or someone who reads one of them will find the ideas of some use. And if I ever get around to programming a game again, I will post it here.

Anything I do will be in Flash 9, either browser-based or a standalone executable.
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