So now I'm going to concentrate on the game a bit more, writing generic code where possible that will go into a "game library" for future use. At the end of the day it will be more interesting to work on i think.
The game is to be a 3rd person action fantasy game. I have quite a few unique ideas about how the animation and combat will work. I'm not planning on doing the artwork myself.
Of course, this is all thinking into the future, as presently I have to get the groundwork laid.
- Finished Lua script helper class. Makes it easier to deal with the Lua API.
- Lua scripts are processed in the builder command line tool. Uses luac to check for errors.
- Lua scripts now loading at runtime