So after the competition ended I took a little break but have decided to try and finish up Bug Tower so that I can call it done and move back on to working on my RTS. So I've managed to fix the following issues:
Bug on Bug collision is now working (before they ran through each other) Bugs don't just jitter around a 5 space grid. Turns out this was because when I limited the player to moving only after collecting gems, I inadvertantly made the bugs require gems to move to, except they reset back to the default value... sigh! Continued working on allowing the view to zoom out. Map, player, and bugs work. Need to update the power-ups and gems. Fixed the issue where the upper left corner was disappearing.