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Bug fixes!

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So after the competition ended I took a little break but have decided to try and finish up Bug Tower so that I can call it done and move back on to working on my RTS. So I've managed to fix the following issues:

  • Bug on Bug collision is now working (before they ran through each other)
  • Bugs don't just jitter around a 5 space grid. Turns out this was because when I limited the player to moving only after collecting gems, I inadvertantly made the bugs require gems to move to, except they reset back to the default value... sigh!
  • Continued working on allowing the view to zoom out. Map, player, and bugs work. Need to update the power-ups and gems.
  • Fixed the issue where the upper left corner was disappearing.
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