Not much time to write this entry, but Mark drew up some cool stuff that I implemented today, and I just had to show it off...
These were Mark's first attempts at making humanoid enemies, and I think it turned out really well. I implemented them as being terrified creatures that run in random directions from the player, creating a scene of mayhem when there are lots of them in a room. They don't hurt the player (yet...) they just run around and absorb bullets. Mark also arted up a sweet death animation, which looks freaking awesome in motion, so hopefully we'll have a demo out soon. Anyways, in the screeny below you can see a bunch of.... sleeping.... scientists and rats which the player has dutifully exterminated:
Thats about all I have time to write about right now, as always comments are welcome! Peace Out!