I became genuinely interested in working with Maya about a month ago and worked my way through most of the tutorials available on the website with Maya PLE. I've now begun using Maya Unlimited and have started working with the book Maya Character Animaton, 2nd ed. It seems to be a masterpiece of a book, extensively covering modeling, rigging, and animation techniques.
I'll be posting up various models that I work on in this journal. I've jumped on board of a HL2 mod team being formed via my university's game development club, and I look forward to producing some exciting work. I know that this is alot to bite off when I'm still a novice in Maya, but I'm a CGT major and I'm wanting something I can really get my hands dirty with. Here it is.