I am swimming in motivation. Drenched in it. I've been whirlwinding out code all day long, and don't believe I'll be stopping any time soon -- barring work tomorrow morning.
This all began on Friday afternoon on the train-ride back home from work. I decided what project I really truly desired to write. The project that I knew I had no shortage of motivation or passion for. I resolved that I would begin this project as soon as I got home that night. That I would have a long weekend jam-packed with liquid-cool progress.
Friday night rolled by without comment. I found myself bitten by the "what language + library should I use?" bug. Now, some of you might not be familiar with this formidable adversary, as I notice a number of folks around here seem to only stick to one language/library. However, this little insectoid is a deadly one. I spent Friday evening, all of Saturday, and all of Sunday poisoned by this foul creature. When infected, the oblivious programmer meanders around saying things like, "maybe I should use C++ with Allegro" and, "I think C# with OpenGL would be best" and, "Delphi with Direct3D has its merits you know" and, "COBOL with screen 13h sounds fiendishly tempting". One would not want to be in the same room as the individual, for it is highly contagious. And annoying.
Anyways, the sickness cleared up this morning when I chose a set of tools, sat down, and just started coding. So far it's been working swimmingly, so I'm quite certain -- given the magnitude of this project -- it was just a subconscious attempt of my mind to goad me into inaction.
Now? Things couldn't be better. I'm trucking along merrily, and the code is sluicing out of my fingertips. I am extremely excited at how things are going, and at where they will be going. It'll be more difficult during the week when I'm working full-time again, but time management is a skill I'm getting more adept at. It's going to be a crazy couple of months before September. [smile]
GameDev Club
I was just talking with Kasra earlier, and it looks like the University Game Development club is going to be on to a killer start this Fall. With a brand new term -- meaning a horde of potential members! -- the club is only going to expand. We're working on ironing our the executive schedule, and working better with scheduling rooms, AV equipment, and our time.
I also intend on rewriting the Beginners' section, moving from C# & SDL.NET to something else. Since Java is pretty much the educational-sector staple in the University, I may give that a go. I won't hesitate to admit that Slick 2D is one of the key tempting reasons for considering such a transition.
More on this as Leaf-Changing Season draws nigh.
Hosting?
I need to get some real web hosting. GD.NET has been nice to me for a whopping two years, but I'm feeling more and more constrained. I've already run out of space for project screenshots, and the interface for file management and blog management just seem clunky. The FTP has been untouchable for gods know how long, too. I just need more space, and more freedom.
There are other reasons, still. I want to get a personal website going to show my projects, past games, and slew of demos/experiments, as well as a place to host my upcoming project which will require more than a paltry 50 megabytes to keep satisfied. I'm not too adept in the web design/programming world, but I think I can stick together some HTML/CSS well enough to work things out.
All of that said, does anyone have recommendations for web hosting? I've been looking hungrily at Dream Host for a while now, but I want to make sure I form an informed decision.