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D3D - Max 9 Exporter

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Black Knight


I'm switching my Engine to D3D so I installed the lates DX SDK.I'll try to keep the OGL code.Also I found a nice exporter for 3ds Max 9 to export to D3D x files.I may used that for the models. kiloWatt

I'm also trying to convert my PropReader class to C++ and get rid of all the unsafe C io functions.
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