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On the swamp

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A-aight. Been working on Bennu on the free time I have between work and Call of Duty 2. :)

I wanted to finish a single level before anything else. The setting for the level is a swamp:

I've also been building a sort of integrated level editor, where I can play and drag, scale and rotate objects around at the same time. The gun in the previous screenshot was made using it. I can save the level as is at any time to a XML file.

The first prototype I made of Bennu had him changing color randomly. Now for Bennu to change color he has to touch bonuses spread across the level, in this case mushrooms. Click here to see a video of the latest gameplay. The music was just what I was listening at the time and is not part of the game. :)
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