There are three exporters that allegedly work with animated characters and 3ds Max 9: LexiExporter 1.0.6 (just released), and oFusion Community Edition (from February) and the Ogre Mesh Exporter.
Unfortunately, oFusion doesn't work with skinned characters right now, and the Ogre Exporter generates data that won't be converted by the XML converter (missing
I really, really, really don't want to end up writing a tool this time. Of course, I really, really, really can't afford the oFusion Pro cost, either. You may know that I've written several other exporters from 3ds Max and other tools, including kwxport and NuXporter for DeleD. I know what pain it is -- and avoiding that was the whole idea of using pre-made libraries only.
Is there any other rendering library (I don't need or want a full gaming engine), which has reliable tools, and is open source? I already own Torque (suck tools, suck code base, acceptable feature set, good hardware compatibility) and C4 engine (acceptable tools, good feature set, no outdoors capability and no support for low-end hardware).
Heck, maybe I should just create a Source mod or something...