Here's a wee moovie of the geometry cannon at work. If you like your journal entries with some sport - see if you can spot the cow in the thumbnail before you play the movie =)
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July 21, 2007 07:54 AM
Yup - that's him! And I think you're right, I'm guessing it's his ear too. I didn't notice the mouse cursor. I'll have to try and find a way of getting rid of that when I grab the movies.
July 21, 2007 12:36 PM
That's wicked, have you considered having this gun or something like that in the game? You could even use it to solve puzzles :)
[EDIT]
With limited ammo of course. For example, boxes float on water for a few seconds before sinking and you would have only 10 boxes to fire to traverse a portion of water.
[EDIT]
With limited ammo of course. For example, boxes float on water for a few seconds before sinking and you would have only 10 boxes to fire to traverse a portion of water.
July 22, 2007 09:24 AM
July 22, 2007 02:21 PM
Quote:Original post by Jotaf
That's wicked, have you considered having this gun or something like that in the game? You could even use it to solve puzzles :)
With limited ammo of course. For example, boxes float on water for a few seconds before sinking and you would have only 10 boxes to fire to traverse a portion of water.
I originally made it as a throw away test toy ... but I enjoyed using it so much, I'm currently planning on using a variant of iit as the main weapon/tool. I definitely agree with needing to limit the ammo a bit, and I've got some plans for how I might be able to work that in. Having the boxes sink on the water is cool.
And Programmer16 - yes, it's deliberate. You should see my physics code! Physics::Moove( const Vector& m) =)
July 22, 2007 07:34 PM
Wow. Can't download the movie at the moment as am at work, but this game has clearly made some impressive leaps forward since I last read your journal.
Just hope you don't forget its "Head Over Heels" roots too much [smile].
Just hope you don't forget its "Head Over Heels" roots too much [smile].
July 24, 2007 03:36 AM
Quote:Original post by EasilyConfused
Wow. Can't download the movie at the moment as am at work, but this game has clearly made some impressive leaps forward since I last read your journal.
Just hope you don't forget its "Head Over Heels" roots too much [smile].
Wow - good memory! And fear not - this is more a test-bed than an iteration of the game. I'm really hoping I can work this little gun into the Head Over Heels style puzzles though as I think it solves one of the biggest problems I had trying to move that kind of gameplay into "true" 3D ... more on this once I get a prototype up and running =)
July 24, 2007 08:19 AM
Just seen the movie. Awesomeness.
You remember Head's doughnut gun? How cool would that be done like this?
You remember Head's doughnut gun? How cool would that be done like this?
July 24, 2007 07:42 PM
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I think I spotted the cow in the thumbnail, but am unsure even after watching the vid. Is the cow's ear just left and up a bit from the black cursor? [smile]