Well, now I do make commercial games, and although they are in no way indie, it satisfies that itch. So at this point I guess I can do what every developer should be doing from the start: making really fun freeware games. The kind of games that I really want to make. Fun times ahead? We'll see...
Unfortunately I haven't updated recently due to:
(1) Being on crunch at work (thank god we just shipped Master)
(2) Developing tools for work at home to make my life at work better
I actually feel moderately comfortable with C# these days and love a lot of the .NET library's capabilities. That said, I will only write tools with C#, as I hope to make all of my future hobby works cross platform and possibly open source.
The Gearo team has disbanded at the moment due to personal issues in everyone's lives: new cities, new jobs, and newborns. I am sure we will get back together in the future, when it is a better time for everyone.
Hopefully I'll update soon with at least an idea of what kind of game I want to make (I'm thinking small scale at the moment) and then the screenshots and videos should start rolling in. As always, life is good =)