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What could it be?

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Stompy9999

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So I know what my next project will be, but I'm not going to say anything about it until I have a screenshot. That way I can change my mind to something else, and act like that was my idea all along lololololololololololololol...lol.

Meanwhile, I've been working on the reusable classes for making XNA games. Just like I did with SDL, I wrap SDL functions in my own classes, along with creating methods to handle other things such as collision detection. The difference here is that I can compile my classes into a DLL, which I simply need to reference from my program rather than having to include all of the files in every project. I just completed my GameState manager and compiled it into the library.

Anyway, hopefully I'll have a screenshot of the new project soon.
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Quote:
Original post by Stompy9999
So I know what my next project will be, but I'm not going to say anything about it until I have a screenshot. That way I can change my mind to something else, and act like that was my idea all along lololololololololololololol...lol.


That's an excellent idea. Wish I'd thought of that about a year ago [smile].

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That's a general rule I have now. Awhile ago I said in this journal that I was going to make a version of asteroids. Then I realized that I had no idea how to program asteroids. The same thing with a Tetris clone. I simply don't announce games anymore unless I'm well into development(unless it's an idea for a game, but not something I actually am going to do at the moment).

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