I'm starting a new day job tomorrow working with the iron workers union local 67. I've never done iron work specifically, but I do have experience soldering and brazing as a hvac and plumbing tech. The hours promise to be a lot better from my last job, where I worked 10 to 12 hour days on average and had unpaid training 4 hours a week after work. Benefits and pay should be better as well.
I'm going to start getting focused back on the engine and editor as well this week. I decided to take a more simple approach of building the editor outside the engine as an mfc app, as was my initial plan, but somehow I got sidetracked into developing it in the engine itself. So, I suppose I'll resurrect the original project and get to integrating the internal editor with it. After I get scene management and saving from the editor and loading into the engine finished. I'll then follow up on working on the engines host api for python. After that's up to scale, I'll start working on the side scroller that I started for the Magick comp. again. I'll be working on that to get a finished title under my belt, as I continue designing Wrath of the Scarecrow. At least that's the plan anyways.