Professionally I'm currently a junior programmer for Stainless Games Ltd. (Of Carmageddon fame). I work primarily on PC, X360 and PSP platforms with VS2005 though I have experience of working on several more. By day I'm an Xbox Live Arcade specialist, and by night I'm writing a game engine which is intended for next-gen game development.
That brings me smartly to the main topic of this blog - writing a game engine. I specialise in graphics technology so hopefully this blog will make for a relatively interesting read for those who are interested. I will not necessarily be going into a huge amount of detail about various things, but if a topic deserves mention then I will post about it here.