Jump to content
  • Advertisement
  • entries
  • comments
  • views

C# workshop, minor updates

Sign in to follow this  


I have a good deal of time this coming week/weekend. I hope to finish off a bit of project 2 for the C# workshop so I can better answer questions and readily post code. Then on to Projects in moe.

I imagine there's going to be a great deal of problems with project 2. The project itself is pretty hairy, even before figuring in all the rote data entry required to provide the DnD ruleset and the short deadline. At least I've been able to steal a little bit of code from Moe to use; despite the pretty significant differences between a 4x game and a rpg.

Anyways, some 1600 lines and you get:

Character[2] - FoobieMonkey
Age: 579 Height: 58 in. Weight: 127 lbs.

Strength 8 = 8 (Base[2])
Intelligence 11 = 11 (Base[2])
Wisdom 10 = 10 (Base[2])
Dexterity 10 = 8 (Base[2]) + 2 (Racial[3])
Constitution 3 = 5 (Base[2]) + -2 (Racial[3])
Charisma 9 = 9 (Base[2])

Fortitude -4 = -4 (Constitution[2])
Reflex 0 = 0 (Dexterity[2])
Will 0 = 0 (Wisdom[2])

God that's a terrible character.... Anyways, the other bits shall be fleshed out as the week goes on.
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!