Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

Da Eldar break eazy!

Sign in to follow this  


Added the lives counter and the power ups to the side:

I haven't added the score counter yet because I'm debating how I should draw it. I could use XNA's SpriteFont, because it would be a good way to learn how to use it. On the other hand, I could easily just make a drawing method designed to draw only numbers, because the Score counter is the only text that needs to be drawn dynamically. Than again, if I end up making a high score table, I'll need the SpriteFont anyway.

Or I could just forget it for now and start designing the level...yeah, that's probably best[grin]
Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!