I haven't added the score counter yet because I'm debating how I should draw it. I could use XNA's SpriteFont, because it would be a good way to learn how to use it. On the other hand, I could easily just make a drawing method designed to draw only numbers, because the Score counter is the only text that needs to be drawn dynamically. Than again, if I end up making a high score table, I'll need the SpriteFont anyway.
Or I could just forget it for now and start designing the level...yeah, that's probably best[grin]