Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    23
  • comments
    2
  • views
    10347

Terrain Nodes in Scene Graph

Sign in to follow this  
ChrisE

360 views

Jan 17, 2007

This week I have started working on the new terrain engine. After a couple days of work and nothing showing, finally I have terrain displaying in the scene graph. You can drag and drop sections of terrain, set the textures and detail scale, and move, rotate or scale them.

Click here for a picture.

Right now it's using brute force. The next step is to add quadtree culling and level of detail.

Sign in to follow this  


0 Comments


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!