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June Update

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June 1, 2007

I've successfully added the following to the editor:

- Cloth physics using hardware
- Lens flare nodes
- Script nodes
- Font nodes
- Copy and paste nodes

I've got scripts working so you can drag a script to the scene graph, then set the name of the callback functions in each node and it will run the scripts while playing the simulation. In order to make this a complete game creation system I've started adding my GUI functions to the scene graph as well. You'll be able to drag GUI elements around and create all your menus or game overlays with the same tool.

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