Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

July Update

Sign in to follow this  


July 31, 2007

It's summer and that means vacation time! I've spent 3 weeks of July up north in cottage country with my girlfriend, so I have not accomplished much on Power Render 7. August will be more productive though. The 20 inch LCD that broke has been fixed, even though the delivery man left it outside on my deck in the rain.

I've successfully added the following to the editor:

- Sky cube node
- Revolute, Spherical, and Fixed joints
- Added the TrueLight renderer (formerly PRX/Prototype)

- Changed TrueLight renderer to use omnidirectional variance shadow mapping instead of stencil shadows. I am still experimenting with features in this new renderer.
- Added the ability to switch renderers on the fly (normal, HDR, TrueLight)

Here are my major goals remaining:
- Switch to OpenAL
- New asset manager that keeps track of dates so it can automatically load updated files at runtime
- User defined variables within nodes
- Finish joint nodes
- Save and load subtree with the ability to treat subtree like a single entity
- Make array of objects
- A game test mode that lets you walk around the world with full simulation and scripts running
- Particle Systems
- Edit multiple scenes at once
- New Character animation routines
- FBX converter
- Large scale terrain manager with paging
- Terrain LOD
- Networking

Sign in to follow this  


Recommended Comments

There are no comments to display.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!