It's amazing how many little fixes are required on levels and the game engine every time I make a build.
We didn't get much feedback from the 1st beta, but there were a couple of install issues, so hopefully this version will generate more feedback.
Here is a shot of the beginning of the new temple level ( actually the mountain sublevel ), and the new gui. This version gives more weapon stats.
Some see it as a bit busy, which is true, however there is no separate inventory or char mgt screen, so it needs to give enough info to compare weapons right there.
We are still accepting new beta testers, so if you would like to try out the beta, let me know.