Here is a version that more cleanly separates the various weapon & crystal slots, and makes it more readable. It also adds a border to the map display area.
Next up is to redo the health & shield display. Our plan is to do a hollow circle for the shield, and then inside, a solid circle for the health display. The circles will shrink and/or fade as you lose points.
We are also working on a re-work of the skills. Our current plan is to have health & shield scale with each level completed, and have the player choose which technologies to learn - Weapons, Cloning and Crystals.