Jump to content
  • Advertisement
Sign in to follow this  
  • entries
  • comments
  • views

No Bioshock for me :(

Sign in to follow this  


This is what Bioshock looks like on a 9600 :(

I guess I *really* have to get a 360 now, because I feel if I have to make a significant purchase to play the game, I would rather have a 360 than an 8800.

Sad days...

Also, Betty finally shipped! Yay, happy days!
Sign in to follow this  


Recommended Comments

The game's box is fairly explicit about requiring Shader Model 3 hardware in order to run. I seriously doubt the R9600 is SM3 (especially since judging from its OpenGL implementation, it's barely SM2). It's pretty impressive it ran at all.

Sorry, but them's the breaks. Bioshock sucks up GPU time like nothing else I've seen, especially in D3D10 mode.

Share this comment

Link to comment
Yeah, I knew it needed SM 3.0 before I downloaded the demo, but I was hoping that somehow, something *magical* would happen, and it would run on my machine. Such is life, I suppose.

It is pretty impressive that it ran, I was surprised. However, not only was the game messed up as shown, there was no mouse cursor! Try navigating menus without seeing where the hell your mouse is -- *that* is challenging.

Share this comment

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!