I'm considering storing the level files for the game in XML. It seems like a nice clean format for the game's levels, at least nicer than hard-coding the levels. Than again, when I hard code the levels I can create loops to add lines of enemies, so perhaps that is best.
I've been noticing that Bioshock has been getting alot of attention. I played the demo and it just wasn't my type of game, but the graphics are very good. Personally I'm most looking forward to Stranglehold and Dynasty Warriors: Gundam next week. What can I say? I'm a fan of both Bullet Time and Gundam[grin]