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Uhm, my stupid box art contribution

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dgreen02

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I took the box-art I posted in my last entry [the one from my art studio] and made some modifications.

Here is what I started with -


And here is my version -


I could probably fix the border between the red gangsters and the red area...I dunno just something to throw out there. I'm dying for some good box-art. My publisher denied Salsa's box-art, I can see where they are coming from now...I gotta have "a city and gangsters" in the box-art. Salsa's had neither, but it had a city theme, just wasn't gangsterific I suppose.

Mine is like a yearbook photo or someshit lol, gangster convention.

Yea.

I neeeeed some killer box-art, one so good...when I see it I'll know it's the one.

Gotta keep trying to get it right.

Well there are 1000000 other aspects of the game I can work on. Having fun with the skeletal animation shaders now...generating tangents for them, blah blah blah, stuff I've done before, but now have to re-do because of my upgrade from a 2002 version of the DXSDK [ok shoot me] to the August 2007 version. Some things have changed to say the least :rolls eyes:

Meh. Time for sleep.
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Dunno how dramatic this would look in the end, in my head at least it looks pretty cool... How about picturing a dark alley, the sort of alley where your gangsters would dispose of bodies ya know, and having dark silhouettes facing each other, a handful on each side. Like a gangsters face-off. The viewing angle I'm not sure about, but I'd make it as hollywoodesque as possible, if you know what I mean :) Oh and no matter what you do, keep the hand with the bullets!

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Original post by Jotaf
Dunno how dramatic this would look in the end, in my head at least it looks pretty cool... How about picturing a dark alley, the sort of alley where your gangsters would dispose of bodies ya know, and having dark silhouettes facing each other, a handful on each side. Like a gangsters face-off. The viewing angle I'm not sure about, but I'd make it as hollywoodesque as possible, if you know what I mean :) Oh and no matter what you do, keep the hand with the bullets!


I was thinking the same thing - look up Film Noir and use the high-contrast shots for the alley and silhouttes, keep the whole picture as monochromatic as possible but keep a very very red color as blood on the ground beside a body(which the silhouttes are walking away from...) - something along the first picture on the right in that wiki article.



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