• entries
    232
  • comments
    1462
  • views
    956585

Motion blur and physics video

Sign in to follow this  
Ysaneya

462 views

Short update tonight. I've created a new video showing off the ball physics and collisions, the planetary terrain ( and please.. I've repeated it many times, but since many people have already commented on it, again, it's using one big tiling texture and it has some vertex popping ), and finally the motion blur ( more visible if you pause the video at a moment the camera is moving quickly ).

You can get the video here:

Physics and motion blur ( Divx 5, 22 MB )

And here are two pictures of motion blur in the asteroid field:




Sign in to follow this  


8 Comments


Recommended Comments

You could probably go onto the Project Offset forums and ask them how they did it, if anything you could easily start a more private technical conversation. Might be a bit of give and take, but you might get some help with the occlusion problem. They seem like a good group of people from what I have read on their forums.

Share this comment


Link to comment
That is wild! The view from the side of the mountain is just incredible... almost as incredible as the view from the asteroid belt. I'm glad to see some physical interaction with the terrain. Does this mean there will be travelling on land via vehicle/walking/etc.? IIRC, you weren't originally planning on it.

Share this comment


Link to comment
This type of motion blur is something I use in my engine as well, and although the performance hit is high, and the effect subtle, it just adds such a nice touch. It looks great in your game -- really makes you feel like you're whizzing by those asteroids!

Share this comment


Link to comment
Quote:
Original post by coderx75
Does this mean there will be travelling on land via vehicle/walking/etc.? IIRC, you weren't originally planning on it.


No walking, but land vehicles have always been planned. I'll probably do a short hovercraft experiment soon (tm) :)

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now