The only thing I have worked on is, PBO. I have moved my texture loading code to stream the data into a PBO and upload that data to a texture object. As far as I can tell, its faster at loading my 100+megs of textures. Also the memory now being used by my app according to task manager is 68megs vs. 165megs!!! That is a nice drop. No speed increase in rendering.
Then there are the games, sitting on my desk staring at me, begging me to play them. I hope to play them all once my overtime is done. I picked up Bioshock for PC as all my games are for PC and I haven't even loaded it.
I have a fresh new copy of Vista 64bit on the desk also, I got MS to give me a new disc for $30 to move from 32bit to 64bit. So I plan on moving to 64bit soon.
Well I am off to bed for once, see you all around soon...