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Hmm. PM previews would be nice.

\[ \frac{\partial u}{\partial t} = h^2 \left( \frac{\partial^2 u}{\partial x^2} + \frac{\partial^2 u}{\partial y^2} + \frac{\partial^2 u}{\partial z^2} \right) \]

\[ \begin{array}{ccc}a & b & c \\d & e & f \\g & h & i \end{array} \]

via www.texify.com gleened from ars mathematica

Oh yeah, does anyone know where I can learn shader programming that is not a book? I dont want a book. even better would be a place to download a database of shader effect files.
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Heehee. Just like that yup. Thanks :). One more thing, it might be my search terms but it seems there is not a varied selection of material on shader programming on the net. I cant tell the difference between .fx files and hlsl.

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