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i coulda used codes!?

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well, shit.

i was just reading an faq for Final Fantasy Adventure. they've got gameshark/gamegenie codes that pretty much do everything i figured out in the savefiles, but work immediately after inputting. sigh.. next i'm going to find out that someone has a save files archive for every major event in the game too. [ed: checked - not on a first-pass google search of /"final fantasy adventure" savefile archive/] if not, i suppose sometime i could clear the whole thing and do that up.

on a similar note, i was thinking about compiling/archiving a bunch of my capped data and dropping it somewhere so people could access it. most of the sprite resources i've looked up sucked bad. i got a good chunk of the map-sprites for ff2us/snes, and a bit of the sprite data from ffa and zla. i really aught to have them compiled better anyways. "we'll see what time brings."
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