• entries
  • comments
  • views

Skin / animation test application

Sign in to follow this  


So I threw together a quick test app to test the blending between different animations, and also generating tangents and rendering the skin shader in-code.

Next step is to port it into the engine. For some reason my first time around I could NOT get my models to animate, I wasted days on it.

So now I based it off some working code so hopefully I'll be able to finally get this shit working w/ the new DXSDK.

The FPS are great until about 200 of these meshes are displayed then the framerate drops to ~30 @ 1280x1024.

I'm tired soooo...here are some screenshots...[grin]

And just for fun...

Also higher-res screenshot of the SPAS-12 shotgun

- Danny
Sign in to follow this  


Recommended Comments

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now