One of the odd things, though, is how much time I end up spending programming every night, though. I mean, I love doing it, that's never been a point of contention, but it's something I spend about 9-12 hours, five days a week doing at my job (which I am no longer an intern at but, rather, a real employee), so the fact that I not only enjoy doing graphics development in my spare time, but actively look forward to it is something that is tepidly mind-boggling to me. I suppose the fact that I'm doing this development in a different environment, while also solving issues that are of particular interest to me, and being able to switch tasks based on how I'm feeling while I'm working are all factors in the enjoyment, but it's still a smidgeon odd.
I think part of the reason for my new-found enjoyment of personal game development (I have a goal I'm working towards for this stuff, after all) is based on the fact that, for the first time, I'm actually looking to get settled in the "grander scheme" of things. I have one more class I have to finish up before I'm done being an acolyte of academia, and then, here I am, a single guy living "alone" for the most part in a new place. And, honestly, while I realize that I may not be doing much with my spare time outside of hanging around in my apartment reading, studying, working, gaming, and so forth, I'm actually kind of enjoying it. I'm truly embracing my inner-nerd (as of being a game developer and a habitual gamer didn't do that enough) and hermit, and it's been an incredibly relaxing experience thus far.
On a separate note, I realize what I felt to be a literary masterpiece of a review for Bioshock may not have been as well-received as readers were hoping. I don't think I'm going to be writing one but, rather, I will be doing one of them podcast things directly related to the game in the near future. More details about that when... Well, when I get them, I suppose.