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It's not quite Gradius difficult, but...

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Stompy9999

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More level design has been done on the game. I've yet to determine how big the levels for the game will be. I don't really remember exactly how big levels in these games usually are, but obviously they should probably last a few minutes, not including the boss battle.

I also added tiny explosions on the player's shots, and I'll probably add a little multiplier meter on the side to show the player how far they are from getting the next multiplier. That's another thing that needs to be fixed, currently the multiplier always increments after ten kills, when I want the number of kills needed to increase for each multiplier level. Also, obviously I need a boss life bar once I make the first boss.
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