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Time To Refactor!

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Driv3MeFar

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Today I've come across some shortcomings that need to be addressed in my current code. Firstly, I need events to handle an arbitrary number of parameters. The fast delegates library can handle this, but my event manager can't yet. Maybe I'll take a look at Sneftel's recent event library. The second major problem is that I need the ability to edit tiles, meaning removing or adjusting vertices already in a vertex buffer. I have some ideas on how to do this, but it likely won't be pretty. I have work tomorrow so I probably won't get anything done, but stay tuned Wednesday for updates.

Oh, and I'll get back to networking soon-ish. Hopefully I'll be able to bounce between the two projects whenever I get bored of the one I'm working on, and thus slowly make progress on both.
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