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dcosborn

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PAGE finally runs under Linux! I had to add support for .conf configuration files, a POSIX implementation of the sys/file, sys/proc, and sys/Timer modules, a X11 implementation of env/Window, and an X11 adapter for vid/opengl/Driver. The X11 code is very minimal right now, and some things don't work yet. But the important thing at this point is that it runs.



I also went on a bug hunt for a few days and slaughtered some particularly devious troublemakers. I'm in the process of trying to get everything ready for a demo release. This means I need to fix my renderer, which is theoretically almost working, get collision working again (it broke a long time ago during an overhaul), and finish some of the animation controllers. I also seriously need to put some time into the art, but I find it hard to do that when the code is crying out to me.
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