Jump to content
  • Advertisement
Sign in to follow this  
  • entries
    375
  • comments
    1136
  • views
    298368

Aaaand we're done

Sign in to follow this  
superpig

111 views

Well, that took significantly longer than I'd hoped, but we've finally moved servers. Ironically, the thing that I thought would take longest - copying the data - was the shortest and simplest part of the operation; getting the machine working in VMWare was, by comparison, a fucking nightmare. Don and I spent a good couple of hours trying to figure out why networking wasn't working... until I swapped the WAN and LAN virtual network adapters around and everything started working. Doh.

Sign in to follow this  


4 Comments


Recommended Comments

Quote:
Original post by superpig
until I swapped the WAN and LAN virtual network adapters around and everything started working. Doh.

It's always the little things.... awesome job. Now rest, recover and post the GCDC coverage!

Share this comment


Link to comment
n00bs!


Seriously though, shit like that always happens in live environments unless you have a test environment which matches the live system identically

Share this comment


Link to comment
Yeah. It would be good if we could run our host environments as virtual machines so that we could ensure identical setups...

Share this comment


Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!