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Yep I've actually been able to emulate something. Not much really, just a simple 32KB public domain ROM, but it's a good start. I'll be implementing the memory mappers over the weekend and trying to run something bigger.

I've also been working on the various debugging tools for the emulator. The only one that's finished is the disassembler, which I finished about an hour ago and helped in fixing a few broken opcodes to get the above program running.

Edit: Just did a speed test. Around 18000000 instructions per second before it drops below 60FPS at 3x resolution, more than enough.
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