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That one is slightly bigger than the others:

The boss doesn't do anything yet besides it's basic motions, but it is now in there. I have to program events associated with the boss battle, like ending the level when it is killed. I also plan to have it so an item transport flies by often during the battle, so the player doesn't have too hard a time if they are killed.
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The idea for this boss will be that the giant opening between its two, I guess, wings will be a giant cannon. That red part in the middle will change color, so the player knows when the shot is coming and when to dodge. Ofcourse, the thing will be strapped with a bunch of smaller guns on the side, because it's only natural[grin]

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